![]() The extra damage dealt increases by +1d6 every other level (2nd, 4th, 6th, 8th, and 10th). Sneak Attack: This is exactly like the rogue ability of the same name. Assassins are proficient with light armor but not with shields. Weapon and Armor Proficiency: Assassins are proficient with the crossbow (hand, light, or heavy), dagger (any type), dart, rapier, sap, shortbow (normal and composite), and short sword. +4 save against poison, hide in plain sightĪll of the following are Class Features of the assassin prestige class. Improved uncanny dodge, sneak attack +3d6 Sneak attack +1d6, death attack, poison use, spells Skill Points at Each Level: 4 + Int modifier. The assassin's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex). Special: The character must kill someone for no other reason than to join the assassins. Skills: Disguise 4 ranks, Hide 8 ranks, Move Silently 8 ranks. To qualify to become an assassin, a character must fulfill all the following criteria.
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